5 edition of Using games to enhance learning and teaching found in the catalog.
Using games to enhance learning and teaching
Nicola Whitton
Published
2012 by Routledge in New York .
Written in English
Edition Notes
Includes bibliographical references and index.
Statement | [edited by] Nicola Whitton, Alex Moseley |
Classifications | |
---|---|
LC Classifications | LB1029.G3 U75 2012 |
The Physical Object | |
Pagination | p. cm. |
ID Numbers | |
Open Library | OL25078202M |
ISBN 10 | 9780415897716, 9780415897723, 9780203123775 |
LC Control Number | 2011039472 |
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Book Description. Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning.
Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their :// Using games to enhance learning and teaching book Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning.
Despite growing interest in digital game-based learning and teaching, Using games to enhance learning and teaching book now most teachers have lacked the resources or technical knowledge to create games that meet their :// Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning.
Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their :// "Despite growing interest in digital game-based learning and teaching, such as alternate reality games and virtual worlds, until now most teachers have lacked the resources and technical knowledge to create games that meet their needs.
The only realisticoption for many has been to use existing games which too often are out of step with curriculum goals, require high-end technology, and are Introduction to Using Games in Education: A Guide for Teachers and Parents Page 1 practitioner knowledge about teaching and learning.
This book is well rooted in this research and practitioner knowledge. Five of the important ideas that are stressed include: Using Games to Enhance Learning and Teaching: A Beginner’s Guide is exactly what the title maintains: a beginner’s guide.
The editors and primary authors, Nicola Whitton and Alex Moseley, have provided an extensive overview of using games as a pedagogical eBook is an electronic version of a traditional print book THE can be read by using a personal computer or by using an eBook reader.
(An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THE is used solely as a reading device such as Nuvomedia's Rocket eBook Using Games to Enhance Learning and Teaching is an impassioned, valuable book, entirely worthy of educators’ consideration, as are games for educational purposes overall.
The collection can easily be likened to some of the most popular games available, with many playing them simply to complete them and not to uncover their every :// Book Review: Using Games to Enhance Learning and Teaching: A Beginner’s Guide - Edited by Nicola Whitton and Alex Moseley Get this from a library.
Using games to enhance learning and teaching: a beginner's guide. [Nicola Whitton; Alex Moseley;] -- "Despite growing interest in digital game-based learning and teaching, such as alternate reality games and virtual worlds, until now most teachers have lacked the resources and technical knowledge to.